Research Quest Draft
Research Quest Draft Read More »
When analyzing digital media in the Middle East, it is important to recognize the lived realities and contexts that are often not in control by citizens. For this class activity, you will work in groups to uncover the basic structure of how a digital object, media, censorship, or internet phenomenon operates. Thereafter, you will begin
In-Class Censorship Activity Read More »
In November 2022, I developed an exercise for students to think empathetically about how revolutions begin in the Islamic Republic. Students engaged with a paper version of the 1979 Revolution: Black Friday. I also provided co-TAs directions to follow, which I have provided below with the in-class activity.
Critical Pedagogy, 1979 Revolution: Black Friday Paper Video Game for Near East 101 Read More »
On 9 November 2022, I gave two separate lectures on Iran: (1) “Video Games and the Iranian Gaming Industry” and (2) “Internet and Political Controls of Cyberspace in Iran.” Below I have provided the PowerPoints in PDF format.
Two Lectures for Near East 101: Video Games and Censorship in Iran Read More »